Here's 5 quick tips for returning Project Zomboid players who might not be familiar with some of the changes with Build 41 or even newer players starting the game for the first time! The tips and their time stamps are as follows:
1:04 Tip 1: Avoid Trees
3:50 Tip 2: Aiming Reticle
5:07 Tip 3: Tailoring
7:15 Tip 4- Fences and Windows
8:58 Tip 5- Guns
Project Zomboid is an open-ended zombie-infested sandbox. It asks one simple question – how will you die?
In the towns of Muldraugh and West Point, survivors must loot houses, build defences and do their utmost to delay their inevitable death day by day. No help is coming – their continued survival relies on their own cunning, luck and ability to evade a relentless horde.
Current Features
-Hardcore Sandbox Zombie Survival Game with a focus on realistic survival.
-Online multiplayer survival with persistent player run servers.
-Local 4 player split-screen co-op
-Hundreds of zombies with swarm mechanics and in-depth visual and hearing systems.
-Full line of sight system and real-time lighting, sound and visibility mechanics. Hide in the shadows, keep quiet and keep the lights off at night, or at least hang sheets over the windows.
-Vast and growing map (loosely based on a real world location) for you to explore, loot and set up your fortress. Check out
-Blindcoder’s map project: https://map.projectzomboid.com/
Vehicles with full physics and deep and realistic gameplay mechanics.
-Use tools and items to craft weapons, barricade and cook. You can even build zombie proof forts by chopping trees, sawing wood and scavenging supplies.
-Deal with depression, boredom, hunger, thirst and illness while trying to survive.
-Day turns to night. The electricity falters. Hordes migrate. Winter draws in. Nature gradually starts to take over.
-Farming, trapping, fishing, carpentry, cooking, trapping, character customization, skills and perks that develop based on what you do in-game.
-Proper zombies that don’t run. (Unless you tell them to in the sandbox menu).
-A ton of amazing atmospheric music tracks by the prodigy that is Zach Beever.
-Imaginative Challenge scenarios and instant action ‘Last Stand’ mode, on top of regular Sandbox and Survival
-Full, open and powerful Lua modding support.
You can watch me stream at: https://www.twitch.tv/ghul_king
You can get a hold of me directly on twitter: https://twitter.com/KingGhul?lang=en
Bongo by KV https://soundcloud.com/kvmusicprod Creative Commons — Attribution 3.0 Unported — CC BY 3.0 http://creativecommons.org/licenses/b... Music promoted by Audio Library https://youtu.be/pDiQewAmf9Y
Music from https://filmmusic.io
"Giant Wyrm" by Kevin MacLeod (https://incompetech.com)
License: CC BY (http://creativecommons.org/licenses/b...)
Music from https://filmmusic.io
"Stay The Course" by Kevin MacLeod (https://incompetech.com)
License: CC BY (http://creativecommons.org/licenses/b...)
1:04 Tip 1: Avoid Trees
3:50 Tip 2: Aiming Reticle
5:07 Tip 3: Tailoring
7:15 Tip 4- Fences and Windows
8:58 Tip 5- Guns
Project Zomboid is an open-ended zombie-infested sandbox. It asks one simple question – how will you die?
In the towns of Muldraugh and West Point, survivors must loot houses, build defences and do their utmost to delay their inevitable death day by day. No help is coming – their continued survival relies on their own cunning, luck and ability to evade a relentless horde.
Current Features
-Hardcore Sandbox Zombie Survival Game with a focus on realistic survival.
-Online multiplayer survival with persistent player run servers.
-Local 4 player split-screen co-op
-Hundreds of zombies with swarm mechanics and in-depth visual and hearing systems.
-Full line of sight system and real-time lighting, sound and visibility mechanics. Hide in the shadows, keep quiet and keep the lights off at night, or at least hang sheets over the windows.
-Vast and growing map (loosely based on a real world location) for you to explore, loot and set up your fortress. Check out
-Blindcoder’s map project: https://map.projectzomboid.com/
Vehicles with full physics and deep and realistic gameplay mechanics.
-Use tools and items to craft weapons, barricade and cook. You can even build zombie proof forts by chopping trees, sawing wood and scavenging supplies.
-Deal with depression, boredom, hunger, thirst and illness while trying to survive.
-Day turns to night. The electricity falters. Hordes migrate. Winter draws in. Nature gradually starts to take over.
-Farming, trapping, fishing, carpentry, cooking, trapping, character customization, skills and perks that develop based on what you do in-game.
-Proper zombies that don’t run. (Unless you tell them to in the sandbox menu).
-A ton of amazing atmospheric music tracks by the prodigy that is Zach Beever.
-Imaginative Challenge scenarios and instant action ‘Last Stand’ mode, on top of regular Sandbox and Survival
-Full, open and powerful Lua modding support.
You can watch me stream at: https://www.twitch.tv/ghul_king
You can get a hold of me directly on twitter: https://twitter.com/KingGhul?lang=en
Bongo by KV https://soundcloud.com/kvmusicprod Creative Commons — Attribution 3.0 Unported — CC BY 3.0 http://creativecommons.org/licenses/b... Music promoted by Audio Library https://youtu.be/pDiQewAmf9Y
Music from https://filmmusic.io
"Giant Wyrm" by Kevin MacLeod (https://incompetech.com)
License: CC BY (http://creativecommons.org/licenses/b...)
Music from https://filmmusic.io
"Stay The Course" by Kevin MacLeod (https://incompetech.com)
License: CC BY (http://creativecommons.org/licenses/b...)
- Category
- MILITARY
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