ACE Fighter game play part 1 on ACE Fighter

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Boom Beach is a strategy game that combines attacks on and from other players with attacks against computer-generated (NPC) bases. The game's storyline is set in a tropical archipelago with the player on an island with defenses and troops (similar to Supercell's Clash of Clans game).
Boom Beach combines single-player campaign play as well as the ability to attack other players in multiplayer mode on the same world map. Featuring an expansive world map that expands as the player progresses, the game pits the player against an enemy known as "The Blackguard", a military force who is invading the archipelago and enslaving the locals for the valuable Power Stones found throughout the archipelago (which can also be used by the player to build buff-providing statues). Computer-generated Blackguard bases often appear on the map, and the player can destroy them for resources. Other notable features on the map include resource bases, which improve resource generation when seized and can be contested by multiple players, as well as dive spots where the player can send a submarine to search for treasure provided they have built it.
The Blackguard is often represented by Lt. Hammerman, a commander who runs several highly fortified headquarters which serve as primary objectives, in addition to occasionally launching attacks on the player's base once they pass a certain level. He also attacks you after unlock a level 15 headquarters and the prototype lab he will attack you for coins and you must defend. Other computer-generated enemies are Dr. T and Colonel Gearheart, Blackguard members who run specialized bases that occasionally appear as events. Other players appear on the world map as Blackguard mercenaries, allowing players to attack their bases and vice versa. Player bases often offer more rewards for defeating them than CPU bases.
In combat against an enemy base, the player commands a gunboat that starts off with a starting amount of "energy" (which can be improved through upgrades), along with landing crafts which house their troops. Troops can only be deployed on the island's beaches, where they will automatically seek out and attack nearby targets. By spending their gunboat's energy (which is replenished by destroying enemy buildings), the player can provide troops with support such as flares to direct their movement or artillery bombardments to cripple defenses - although the player's troops are susceptible to friendly fire. The objective of an attack is to destroy the enemy's headquarters, as that takes the whole base with it and results in an instant victory, granting the player all of the available resources. Inversely, no matter how much destruction has been caused, failing to destroy the target's headquarters results in a loss, with no resources gained.
There are four primary resources (Gold, Wood, Stone, Iron) which are unlocked as the player progresses, with Diamonds being the premium currency. Gold is used to train troops, purchase upgrades for troops and gunboat abilities, and launch attacks, while the other three are used to construct and upgrade buildings. Buildings include resource generators and storage, defensive measures to defeat attackers, or supportive buildings that provide a myriad of other functions. By upgrading their headquarters, players can unlock more options for their base, more troops, and higher upgrade levels. Diamonds can be used to speed up troop training and building upgrade time.

Track: Siberian Express - Talk To Me [NCS Release]
Music provided by NoCopyrightSounds.
Watch: https://youtu.be/LKg6P5aI_bQ
Free Download / Stream: https://ncs.io/SETalkToMe

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